Field manual
How to play
Code Red is a social-deduction party game played on your phones. Most of the game happens in the room — your phone is only for role, tasks (bad players), and voting.
Roles
- Good players — Find the bad players and vote them out at tribunal. You do not need to do anything on your phone during the mission.
- Bad players — Blend in, complete a covert task each mission (tap Mark complete), and vote with your team on who to poison after the next mission.
Each round
- Mission — Timed. Bad players: read your task and mark it complete. Good players: play in the room.
- Debrief — Timed discussion.
- Tribunal — Everyone votes to eliminate one player. Bad players also cast a poison vote (majority wins). The ejected player's allegiance is revealed — blue for loyal, red for Soviet asset.
- Next round — Starts automatically after the verdict.
Poison (bad team only)
- Mission 1 — Your team is assigned a random loyal player to poison if all tasks are logged.
- From mission 2 onward, vote which good player to eliminate after the next mission (during tribunal).
- Majority of bad players wins; ties are random.
- Poison only fires if every bad player completed their task that mission.
Timer alerts
At join, you can enable browser notifications for a 30-second mission warning.
Victory
- Good wins — Eliminate all bad players.
- Bad wins — Bad players equal or outnumber good players.